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» Interactive Virtual Humans in Real-Time Virtual Environments
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IVA
2005
Springer
14 years 1 months ago
Modeling Dynamic Perceptual Attention in Complex Virtual Environments
An important characteristic of a virtual human is the ability to direct its perceptual attention to entities and areas in a virtual environment in a manner that appears believable ...
Youngjun Kim, Martin Van Velsen, Randall W. Hill J...
CORR
2007
Springer
92views Education» more  CORR 2007»
13 years 7 months ago
Passive Control Architecture for Virtual Humans
– In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling ...
Antoine Rennuit, Alain Micaelli, Xavier Merlhiot, ...
CHI
2000
ACM
14 years 2 days ago
Traversable interfaces between real and virtual worlds
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Boriana Koleva, Holger Schnädelbach, Steve Be...
JTRES
2009
ACM
14 years 2 months ago
Real time Java on resource-constrained platforms with Fiji VM
Real-time Java is quickly emerging as a platform for building safety-critical embedded systems. The real-time variants of Java, including [8, 15], are attractive alternatives to A...
Filip Pizlo, Lukasz Ziarek, Jan Vitek
VLSID
2006
IEEE
143views VLSI» more  VLSID 2006»
14 years 1 months ago
Frame Based Fair Multiprocessor Scheduler: A Fast Fair Algorithm for Real-Time Embedded Systems
This paper presents Frame Based Fair Multiprocessor Scheduler (FBFMS) which provides accurate real-time proportional fair scheduling for a set of dynamic tasks on a symmetric mult...
Arnab Sarkar, P. P. Chakrabarti, Rajeev Kumar