An important characteristic of a virtual human is the ability to direct its perceptual attention to entities and areas in a virtual environment in a manner that appears believable ...
Youngjun Kim, Martin Van Velsen, Randall W. Hill J...
– In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling ...
Antoine Rennuit, Alain Micaelli, Xavier Merlhiot, ...
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Real-time Java is quickly emerging as a platform for building safety-critical embedded systems. The real-time variants of Java, including [8, 15], are attractive alternatives to A...
This paper presents Frame Based Fair Multiprocessor Scheduler (FBFMS) which provides accurate real-time proportional fair scheduling for a set of dynamic tasks on a symmetric mult...