Sciweavers

2096 search results - page 74 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
VRST
2000
ACM
14 years 1 months ago
Interaction, imagination and immersion some research needs
This paper discusses four ways that humans interact with their environments, plus four variables that determine the experience of virtual reality, and also which of the interactio...
Thomas B. Sheridan
CG
2005
Springer
13 years 9 months ago
Intelligent virtual environments for virtual reality art
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
VR
2007
IEEE
141views Virtual Reality» more  VR 2007»
14 years 3 months ago
Real-time Path Planning for Virtual Agents in Dynamic Environments
We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
CHI
2006
ACM
14 years 3 months ago
Can a virtual cat persuade you?: the role of gender and realism in speaker persuasiveness
This study examines the roles of gender and visual realism in the persuasiveness of speakers. Participants were presented with a persuasive passage delivered by a male or female p...
Catherine A. Zanbaka, Paula Goolkasian, Larry F. H...
CHI
1997
ACM
14 years 1 months ago
A Tour of TeamRooms
TeamRooms is a groupware environment based on the metaphor of shared virtual rooms. The system contains userdefined rooms, each with a shared whiteboard, chat tool and customizabl...
Mark Roseman, Saul Greenberg