In this paper we describe a new way to improve the usability of complex hardware setups in Intelligent Environments. By introducing a virtual character, we facilitate intuitive int...
This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on...
Museums like marine aquariums are facing a difficult problem when trying to deliver information to their visitors. The exhibits they propose are dynamic by definition. Each may con...
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...