The paper presents the framework of a special session that aims at investigating the best possible techniques for multimodal emotion recognition and expressivity analysis in human...
This paper introduces an interactive tabletop system that enhances creative collaboration across physical and digital artifacts. Pictionaire offers capture, retrieval, annotation,...
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
: Both, games in a game theoretic sense and protocols in an informational sense describe rule based interactions between systems. Some similarities and differences of both approach...
Reusing IP-cores to construct system models facilitated by automated generation of glue-logic, and automated composability checks can help designers to create efficient simulation...