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CGI
2000
IEEE
15 years 9 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
HICSS
2007
IEEE
212views Biometrics» more  HICSS 2007»
15 years 10 months ago
Fully-automatic generation of user interfaces for multiple devices from a high-level model based on communicative acts
The problems involved in the development of user interfaces become even more severe through the ubiquitous use of a variety of devices such as PCs, mobile phones and PDAs. Each of...
Jürgen Falb, Roman Popp, Thomas Röck, He...
SIGGRAPH
1999
ACM
15 years 8 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
ICAS
2009
IEEE
103views Robotics» more  ICAS 2009»
15 years 8 months ago
A Sensor-Based Approach to Symptom Recognition for Autonomic Systems
The increased complexity of today's distributed, composite, Web-based systems presents difficult and unique systems management problems. The way these systems interact, and th...
Jeffery Li, Patrick Martin, Wendy Powley, Kirk Wil...
ICIP
2005
IEEE
16 years 6 months ago
A spatial image hierarchy for compression in image-based-rendering
Image-based rendering (IBR) systems create photorealistic views of complex 3D environments by resampling large collections of images captured in the environment. The quality of th...
Daniel G. Aliaga, Ingrid Carlbom