Sciweavers

139 search results - page 5 / 28
» Interactive and enjoyable interface in museum
Sort
View
MHCI
2005
Springer
14 years 3 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
CHI
2007
ACM
14 years 10 months ago
Engaging constable: revealing art with new technology
Museums increasingly deploy new technologies to enhance visitors' experience of their exhibitions. They primarily rely on touch-screen computer systems, PDAs and digital audi...
Dirk vom Lehn, Jon Hindmarsh, Paul Luff, Christian...
CHI
2008
ACM
13 years 11 months ago
Supporting orientation for blind people using museum guides
Novel environments exploiting recent technology can enhance several tasks in applications such as mobile guides. However, in the many museum mobile guides that have been proposed,...
Giuseppe Ghiani, Barbara Leporini, Fabio Patern&og...
ECTEL
2009
Springer
13 years 7 months ago
Experience Structuring Factors Affecting Learning in Family Visits to Museums
Abstract. This paper describes the design and evaluation of an adaptive museum guide for families. In the Kurio system, a mixture of embedded and tangible technology imbues the mus...
Marek Hatala, Karen Tanenbaum, Ron Wakkary, Kevin ...
TEI
2010
ACM
132views Hardware» more  TEI 2010»
14 years 4 months ago
Interactions around a contextually embedded system
This paper discusses observations of visitor interactions around a museum installation, focusing on how physical setup and shape of two variants of the installation, a telescope-l...
Eva Hornecker