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GRAPHITE
2005
ACM
14 years 3 months ago
3D screen-space widgets for non-linear projection
Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create ...
Patrick Coleman, Karan Singh, Leon Barrett, Nisha ...
IVA
2005
Springer
14 years 3 months ago
Direct Manipulation Like Tools for Designing Intelligent Virtual Agents
If intelligent virtual agents are to become widely adopted it is vital that they can be designed using the user friendly graphical tools that are used in other areas of graphics. H...
Marco Gillies, Dale Robeterson, Daniel Ballin
CA
1998
IEEE
14 years 2 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
IWEC
2004
13 years 11 months ago
Development of Extemporaneous Performance by Synthetic Actors in the Rehearsal Process
Autonomous synthetic actors must invent variations of known material in order to perform given only a limited script, and to assist the director with development of the performance...
Tony A. Meyer, Chris H. Messom
EGH
2003
Springer
14 years 3 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons