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MHCI
2009
Springer
14 years 4 months ago
Effects of co-player visualization in a location-based chase-and-catch game
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Gunnar Misund, Harald Holone, Håkon Tolsby, ...
HICSS
2008
IEEE
122views Biometrics» more  HICSS 2008»
14 years 4 months ago
Contouring for Power Systems Using Graphical Processing Units
To improve situational awareness in power systems, one useful tool used in control centers is bus (or substation) data contouring. Traditionally, the methods developed have used C...
Joseph Euzebe Tate, Thomas J. Overbye
HAPTICS
2006
IEEE
14 years 4 months ago
The Role of Prototyping Tools for Haptic Behavior Design
We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
3DIM
2003
IEEE
14 years 3 months ago
Image-Based Object Editing
We examine the problem of editing complex 3D objects. We convert the problem of editing a 3D object of arbitrary size and surface properties to a problem of editing a 2D image. We...
Holly E. Rushmeier, José Gomes, Laurent Bal...
HAPTICS
2010
IEEE
14 years 2 months ago
Extended Rate-Hardness: A Measure for Perceived Hardness
This paper presents a measure for assessing the perceived hardness of a haptic surface based on associated physical variables. This metric, named extended rate-hardness (ERH), is e...
Gabjong Han, Seungmoon Choi