We describe a global illumination method combining two well known techniques: photon mapping and irradiance caching. The photon mapping method has the advantage of being view inde...
Jonathan Brouillat, Pascal Gautron, Kadi Bouatouch
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
In this paper, we present an algorithm that performs simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-interse...
Nabil H. Mustafa, Shankar Krishnan, Gokul Varadhan...
—Interactive and realistic rendering of forest is a challenge due to a huge amount of tiny geometric detail. We present an approach to construct continuous level of detail (LOD) ...