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VVS
1995
IEEE
157views Visualization» more  VVS 1995»
14 years 1 months ago
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...
APVIS
2010
13 years 11 months ago
Adaptive proxy geometry for direct volume manipulation
This paper introduces a new design to allow interactive, direct manipulation of volume data on volumetrically rendered images. We present an adaptive volume proxy mesh which serve...
Megumi Nakao, Kei Wai Cecilia Hung, Satoshi Yano, ...
HCI
2007
13 years 11 months ago
A Survey on Transformation Tools for Model Based User Interface Development
As a wide variety of interaction devices, modalities has to be supported by user interface developers, model-based user interface development gets increasing attention. Especially ...
Robbie Schaefer
CASCON
2006
210views Education» more  CASCON 2006»
13 years 11 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
CGVR
2006
13 years 11 months ago
Real-time Computation of Area Shadows - A Geometrical Algorithm
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Michael Boehl, Wolfgang Stürzlinger