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CGF
2005
121views more  CGF 2005»
13 years 10 months ago
Efficient Rendering of Local Subsurface Scattering
A novel approach is presented to efficiently render local subsurface scattering effects. We introduce an importance sampling scheme for a practical subsurface scattering model. It...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
WSCG
2004
173views more  WSCG 2004»
14 years 4 days ago
Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation
We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation t...
Nicoletta Adamo-Villani, Amit Chourasia, Clark A. ...
TOG
2008
134views more  TOG 2008»
13 years 10 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer

Book
260views
15 years 6 months ago
Java Look and Feel Design Guidelines
"Although an application's human interface designer and software developer might well be the same person, the two jobs involve different tasks and require different skill...
Sun Microsystems Inc
ICMCS
2006
IEEE
147views Multimedia» more  ICMCS 2006»
14 years 4 months ago
Adaptation Scenarios for New Media Artworks
Artists in new media arts explore the possibilities offered by digital technologies to create adaptive and interactive new media artworks integrating audio and video. In this pape...
Anis Ouali, Brigitte Kerhervé, Odile Marcot...