This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...
In this paper we present a software approach to managing complexity for haptic rendering of large-scale geometric models, consisting of tens to hundreds of thousands of distinct g...
This paper introduces a novel image-based rendering method which uses inputs from unstructured cameras and synthesizes free-viewpoint images of high quality. Our method uses a set...
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
This paper describes the usage of a force feedback steering wheel interface in sound environments focusing on the example of sound.toy. Sound.toy is a student's project for c...