We propose a simple and interactive technique for volume illustration by using the difference between the original intensity values and a low-pass filtered copy. This difference, ...
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
This paper introduces a method for converting an image or volume sampled on a regular grid into a space-efficient irregular point hierarchy. The conversion process retains the ori...
For describing and analyzing digital images of paintings we propose a model to serve as the basis for an interactive image retrieval system. The model defines two types of feature...
Thomas E. Lombardi, Sung-Hyuk Cha, Charles C. Tapp...
This paper introduces the idea of actualizing theory in the context of artistic practice. We describe the project BodyDaemon and its function as a technology-based artwork that is...