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ACMACE
2004
ACM
14 years 3 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
SIGGRAPH
2010
ACM
14 years 2 months ago
Multi-scale image harmonization
Traditional image compositing techniques, such as alpha matting and gradient domain compositing, are used to create composites that have plausible boundaries. But when applied to ...
Kalyan Sunkavalli, Micah K. Johnson, Wojciech Matu...
SIGGRAPH
1994
ACM
14 years 2 months ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
MICCAI
2006
Springer
14 years 11 months ago
An Energy Minimization Approach to the Data Driven Editing of Presegmented Images/Volumes
Fully automatic, completely reliable segmentation in medical images is an unrealistic expectation with today's technology. However, many automatic segmentation algorithms may ...
Leo Grady, Gareth Funka-Lea
AI
2009
Springer
14 years 5 months ago
Novice-Friendly Natural Language Generation Template Authoring Environment
Abstract. Natural Language Generation (NLG) systems can make data accessible in an easily digestible textual form; but using such systems requires sophisticated linguistic and some...
Maria Fernanda Caropreso, Diana Inkpen, Shahzad Kh...