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» Interactive control for physically-based animation
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CHI
2010
ACM
13 years 11 months ago
Sawtooth: interactive clarity and aesthetic complexity
Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...
Christopher Burns
MMM
2005
Springer
108views Multimedia» more  MMM 2005»
14 years 1 months ago
An Interactive Camera Planning System for Automatic Cinematographer
Currently most systems capable of performing intelligent camera control use cinematographic idioms or a constraint satisfaction mechanism to determine a sequence of camera configu...
Tsai-Yen Li, Xiang-Yan Xiao
APGV
2009
ACM
196views Visualization» more  APGV 2009»
14 years 2 months ago
Effects of animation, user-controlled interactions, and multiple static views in understanding 3D structures
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
Taylor Sando, Melanie Tory, Pourang Irani
CGF
2010
129views more  CGF 2010»
13 years 5 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
CA
2003
IEEE
14 years 1 months ago
Modeling Individual Behaviors in Crowd Simulation
This paper presents a model for studying the impact of individual agents characteristics in emergent groups, on the evacuation efficiency as a result of local interactions. We use...
Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna...