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» Interactive control for physically-based animation
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CA
1999
IEEE
14 years 1 days ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
PG
2007
IEEE
14 years 2 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
SI3D
2010
ACM
14 years 2 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
IJVR
2007
99views more  IJVR 2007»
13 years 7 months ago
Control of a Free-swimming Fish Using Fuzzy Logic
—This paper describes a framework for animating and controlling articulated bodies in a fluid simulation. We illustrate this approach by simulating an autonomous fish in various ...
Gwenaël Allard
CA
1999
IEEE
14 years 1 days ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn