Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...
We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture...
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
Physics education often relies on visualization of theoretical laws. While Java animations are widespread, they mostly lack user interaction. We propose a haptic device inviting u...