This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
In contrast to the extensively researched modeling of plant architecture, the modeling of plant organs largely remains an open problem. In this paper, we propose a method for mode...
We present a new approachto interactive modeling of freeform surfaces. Instead of a fixed mesh of control points, the model presented to the user is that of an infinitely malleabl...
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
In this paper, we present an integrated system for skin deformation that is able to handle deformations due to both the skeleton animation and collisions. This method is based on ...