This article discusses visualizing and interacting with 3-D geographical data via VRML in the Web environment. For this purpose, the Web-based desktop VR for geographical informat...
We present a game-based semantic framework in which the time complexity of any IMELL proof can be read out of its interpretation. This gives a compositional view of the geometry of...
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
We investigate the historical roots of the field of combinatorics on words. They comprise applications and interpretations in algebra, geometry and combinatorial enumeration. The...
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...