We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
We propose to bridge the gap between Random Field (RF) formulations for joint categorization and segmentation (JCaS), which model local interactions among pixels and superpixels, ...