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ECCV
2006
Springer
14 years 9 months ago
Carved Visual Hulls for Image-Based Modeling
Abstract. This article presents a novel method for acquiring high-quality solid models of complex 3D shapes from multiple calibrated photographs. After the purely geometric constra...
Yasutaka Furukawa, Jean Ponce
APVIS
2008
13 years 8 months ago
Interactive Exploration of Remote Isosurfaces with Point-Based Non-Photorealistic Rendering
We present a non-photorealistic rendering technique for interactive exploration of isosurfaces generated from remote volumetric data. Instead of relying on the conventional smooth...
Guangfeng Ji, Han-Wei Shen, Jinzhu Gao
ICPR
2000
IEEE
13 years 11 months ago
X-Ray Volume Rendering by Hierarchical Wavelet Splatting
This paper is concerned with X-ray volume visualization by means of wavelet splatting, a wavelet-based extension to splatting. Wavelet splatting allows multiresolution visualizati...
Michel A. Westenberg, Jos B. T. M. Roerdink
GRAPHICSINTERFACE
2004
13 years 8 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
VISUALIZATION
2002
IEEE
13 years 12 months ago
PMR: Point to Mesh Rendering, A Feature-Based Approach
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Tamal K. Dey, James Hudson