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IJCV
2008
242views more  IJCV 2008»
13 years 7 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
SIGGRAPH
2003
ACM
14 years 23 days ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
VISUALIZATION
2000
IEEE
13 years 12 months ago
Real-world relativity: image-based special relativistic visualization
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world ...
Daniel Weiskopf, Daniel Kobras, Hanns Ruder
AVSS
2009
IEEE
14 years 2 months ago
A 3D Face Model for Pose and Illumination Invariant Face Recognition
Generative 3D face models are a powerful tool in computer vision. They provide pose and illumination invariance by modeling the space of 3D faces and the imaging process. The powe...
Pascal Paysan, Reinhard Knothe, Brian Amberg, Sami...
JGTOOLS
2008
151views more  JGTOOLS 2008»
13 years 7 months ago
GPU Color Constancy
A sensor located inside a digital camera is only able to measure the light which is reflected by an object. The reflected light varies with the spectral power distribution of the ...
Marc Ebner