This research characterizes the spontaneous spoken disfluencies typical of human-computer interaction, and presents a predictive model accounting for their occurrence. Data were c...
Interactive motion segmentation is an important task for scene understanding and analysis. Despite recent progress state-of-theart approaches still have difficulties in adapting to...
Claudia Nieuwenhuis, Benjamin Berkels, Martin Rump...
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
A few 3D interactive modeling systems have been developed recently. Such systems must cope with a high flow of input measurements during the entire acquisition period. Therefore, ...
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...