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» Interactive motion generation from examples
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ICRA
2005
IEEE
108views Robotics» more  ICRA 2005»
14 years 1 months ago
Motion Emergency of Humanoid Robots by an Attractor Design of a Nonlinear Dynamics
— The human motions are generated through the interaction between the body and its environments. The information processing system defines the current motion using the signal fe...
Masafumi Okada, Kenta Osato, Yoshihiko Nakamura
INTERACT
2003
13 years 9 months ago
InterActor for Human Interaction and Communication Support
: A speech-driven embodied interactive actor called InterActor with both functions of speaker and listener is developed for activating human interaction and communication by genera...
Tomio Watanabe, Masashi Okubo, Ryusei Danbara
IROS
2008
IEEE
169views Robotics» more  IROS 2008»
14 years 1 months ago
On-line planning of time-optimal, jerk-limited trajectories
Abstract— Service robots which directly interact with humans in highly unstructured, unpredictable and dynamic environments must be able to flexibly adapt their motion in reacti...
Robert Haschke, Erik Weitnauer, Helge Ritter
CVGIP
2006
116views more  CVGIP 2006»
13 years 7 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
MODELS
2007
Springer
14 years 1 months ago
Using Domain-Specific Modeling to Generate User Interfaces for Wizards
The rising adoption and incorporation of computers into everyday life requires human-computer interaction methods to be efficient and easy to understand. Simultaneously, complexit...
Enis Afgan, Jeffrey G. Gray, Purushotham Bangalore