We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
This paper describes an approach to optimize query by visual example results, by combining visual features and implicit user feedback in interactive video retrieval. To this end, ...
Stefanos Vrochidis, Ioannis Kompatsiaris, Ioannis ...
As new semantic web standards evolve to allow quantified rules in FOL, we need new ways to capture them from end users. We show how to do this against a graphic view of entities an...