Sciweavers

334 search results - page 33 / 67
» Interactive motion generation from examples
Sort
View
IJCV
2006
124views more  IJCV 2006»
13 years 8 months ago
Representation Analysis and Synthesis of Lip Images Using Dimensionality Reduction
Understanding facial expressions in image sequences is an easy task for humans. Some of us are capable of lipreading by interpreting the motion of the mouth. Automatic lipreading b...
Michal Aharon, Ron Kimmel
AVSS
2003
IEEE
14 years 2 months ago
Towards a View Invariant Gait Recognition Algorithm
Human gait is a spatio-temporal phenomenon and typifies the motion characteristics of an individual. The gait of a person is easily recognizable when extracted from a sideview of...
Amit A. Kale, Amit K. Roy Chowdhury, Rama Chellapp...
CHI
1994
ACM
14 years 25 days ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ICRA
2008
IEEE
136views Robotics» more  ICRA 2008»
14 years 3 months ago
Modeling multi-robot interaction using generalized occupancy grids, with application to reducing spatial interference
— As part of a program to find methods of reducing spatial interference in multi-robot systems, we propose the Interaction Grid (IG), a generalization of the Occupancy Grid that...
Mauricio Zuluaga, Richard T. Vaughan
KBSE
2005
IEEE
14 years 2 months ago
Clearwater: extensible, flexible, modular code generation
Distributed applications typically interact with a number of heterogeneous and autonomous components that evolve independently. Methodical development of such applications can ben...
Galen S. Swint, Calton Pu, Gueyoung Jung, Wenchang...