Sciweavers

711 search results - page 59 / 143
» Interactive optimization in cooperative environments
Sort
View
VR
2009
IEEE
167views Virtual Reality» more  VR 2009»
14 years 4 months ago
High Resolution Video Playback in Immersive Virtual Environments
High resolution 2D video content in High Definition or higher resolutions has become widespread and video playback of such media in immersive virtual environments (VE) will be a ...
Han Suk Kim, Jürgen P. Schulze
GECCO
2000
Springer
114views Optimization» more  GECCO 2000»
14 years 28 days ago
Intelligent Recombination Using Individual Learning in a Collective Learning Genetic Algorithm
This paper introduces a new collective learning genetic algorithm (CLGA) which employs individual learning to do intelligent recombination based on a cooperative exchange of knowl...
Terry P. Riopka, Peter Bock
VR
2000
IEEE
114views Virtual Reality» more  VR 2000»
14 years 27 days ago
Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems
Virtual environments have shown great promise as a research tool in science and engineering. In this paper we study a classical problem in mathematics: that of approximating globa...
Robert van Liere, Jurriaan D. Mulder, Jason Frank,...
ATAL
2003
Springer
14 years 2 months ago
Synchronous versus asynchronous collaboration in situated multi-agent systems
According to the taxonomy for agent activity, proposed by V. Parunak, a collaboration is an interaction between agents of a multi-agent system (MAS) whereby the agents explicitly ...
Danny Weyns, Tom Holvoet
CPC
2002
205views more  CPC 2002»
13 years 9 months ago
Convergence Of The Iterated Prisoner's Dilemma Game
Co-learning is a model involving agents from a large population, who interact by playing a fixed game and update their behaviour based on previous experience and the outcome of th...
Martin E. Dyer, Leslie Ann Goldberg, Catherine S. ...