We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
This paper presents a self-organizing cognitive architecture, known as TD-FALCON, that learns to function through its interaction with the environment. TD-FALCON learns the value ...
Reinforcement learning (RL) is a fundamental process by which organisms learn to achieve a goal from interactions with the environment. Using Artificial Life techniques we derive ...
Yael Niv, Daphna Joel, Isaac Meilijson, Eytan Rupp...
This paper presents DiV ES, a distributed support for the development of networked Distributed Virtual Environments. DiV ES exploits the publish subscribe interaction model to def...
This paper deals with minimum time trajectory optimization along a specified path subject to thermal constraints. We point out here that robots are often integrated in complex rob...
Matthieu Guilbert, Luc D. Joly, Pierre-Brice Wiebe...