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ITS
2000
Springer
116views Multimedia» more  ITS 2000»
14 years 2 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
GI
2004
Springer
14 years 4 months ago
Wissensvermittlung durch Interactive Storytelling
: Interactive Storytelling wird in diesem Beitrag als eine methodische Spezialform des Game Design für die Erstellung zukünftiger Lern- und Unterhaltungsanwendungen betrachtet. D...
Ulrike Spierling
ICALT
2007
IEEE
14 years 5 months ago
Does interactivity with content enhance the quality of learning?
This paper describes the development of interactive electronic tool (etool) for learning Japanese Kanji (Chinese) characters; especially the stroke count and stroke order for writ...
Yasmin Bhattacharya, Madhumita Bhattacharya
MM
1997
ACM
117views Multimedia» more  MM 1997»
14 years 3 months ago
What Should a Wildebeest Say? Interactive Nature Films for High School Classrooms
Nature documentaries play an important role in high school biology classrooms, yet they deliver a passive and biased account of the behavior of organisms. To engage students in mo...
Brian K. Smith, Brian J. Reiser
AGENTS
1997
Springer
14 years 3 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly