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HCI
2007
13 years 9 months ago
A Tangible Game Interface Using Projector-Camera Systems
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
Peng Song, Stefan Winkler, Jefry Tedjokusumo
AUIC
2000
IEEE
13 years 12 months ago
Finger Tracking for the Digital Desk
A trend in computing environments today is to move towards more ‘natural’ interaction, another is to make hardware invisible to the user. Both these ideas converge into ubiqui...
Thomas Brown, Richard C. Thomas
ICRA
1999
IEEE
114views Robotics» more  ICRA 1999»
13 years 12 months ago
A Human-Robot Interface Using an Extended Digital Desk
MuchattentionhasrecentlybeenpaidtoAugmented Reality (AR) systems, which can enhance a human's dailylife by blending multi-modalinformation with the real world. Most existing ...
Maho Terashima, Shigeyuki Sakane
SIGUCCS
2005
ACM
14 years 1 months ago
An augmented campus design for context-aware service provision
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
ASSETS
2000
ACM
13 years 12 months ago
Constructive exploration of spatial information by blind users
When blind people wish to walk through an area not fully known to them, they have to prepare themselves even more thoroughly than sighted pedestrians. We propose a new approach to...
Jochen Schneider, Thomas Strothotte