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NOSSDAV
2010
Springer
14 years 10 days ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
HUC
2009
Springer
14 years 5 days ago
Privately querying location-based services with SybilQuery
To usefully query a location-based service, a mobile device must typically present its own location in its query to the server. This may not be acceptable to clients that wish to ...
Pravin Shankar, Vinod Ganapathy, Liviu Iftode
HUC
2009
Springer
14 years 5 days ago
Discovering semantically meaningful places from pervasive RF-beacons
Detecting visits to semantically meaningful places is important for many emerging mobile applications. We present PlaceSense, a place discovery algorithm suitable for mobile devic...
Donnie H. Kim, Jeffrey Hightower, Ramesh Govindan,...
HUC
2009
Springer
14 years 5 days ago
Recognizing daily activities with RFID-based sensors
We explore a dense sensing approach that uses RFID sensor network technology to recognize human activities. In our setting, everyday objects are instrumented with UHF RFID tags ca...
Michael Buettner, Richa Prasad, Matthai Philipose,...
ACMDIS
2000
ACM
13 years 12 months ago
On the Contributions of Different Empirical Data in Usability Testing
Many sources of empirical data can be used to evaluate an interface (e.g., time to learn, time to perform benchmark tasks, number of errors on benchmark tasks, answers on question...
Maria Ebling, Bonnie E. John