We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
Numerical modeling of the photon transport of the ultra violet (UV) and the visible lights are presented for plasma based display devices. The transport of UV lights which undergo...
A programs memory system performance is one of the key determinants of its overall performance. Lack of understanding of a programs memory system behavior can lead to performance ...
George G. Robertson, Trishul M. Chilimbi, Bongshin...