We present a technique for rendering reflections on complex reflectors at interactive rates based on approximating the geometry of the reflected scene with impostors. The reflecti...
Voicu Popescu, Chunhui Mei, Jordan Dauble, Elisha ...
In this paper we will briefly describe the approaches taken by the Berkeley Cheshire Group for the GikiCLEF task of the QA track. Because the task was intended to model some aspec...
In this paper, we describe an interactive environment designed and created within a museum context. "Re-Tracing the Past: Exploring objects, stories and mysteries" allow...
Hierarchical culling is a key acceleration technique used to efficiently handle massive models for ray tracing, collision detection, etc. To support such hierarchical culling, bo...
Tae-Joon Kim, Yongyoung Byun, Yongjin Kim, Bochang...
: Like other latent evidence that cannot be directly perceived by people, bit sequences have to be presented through tools. Presentations of digital forensic evidence often involve...