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WSC
2004
13 years 9 months ago
Implementing a General Purpose Framework Using Multi-Agents for Construction Management Education
The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work don...
Amlan Mukherjee, Eddy M. Rojas, William Winn
FGCN
2008
IEEE
170views Communications» more  FGCN 2008»
14 years 2 months ago
NetTopo: Beyond Simulator and Visualizer for Wireless Sensor Networks
Simulators are needed for testing algorithms of wireless sensor networks (WSNs) for large scale scenarios. Deploying real WSN testbed provides a more realistic testing environment...
Lei Shu, Chun Wu, Yan Zhang, Jiming Chen, Lei Wang...
CORR
2007
Springer
92views Education» more  CORR 2007»
13 years 7 months ago
Passive Control Architecture for Virtual Humans
– In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling ...
Antoine Rennuit, Alain Micaelli, Xavier Merlhiot, ...
ATAL
2003
Springer
14 years 29 days ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
CORR
2008
Springer
134views Education» more  CORR 2008»
13 years 7 months ago
Implementation of perception and action at nanoscale
Real time combination of nanosensors and nanoactuators with virtual reality environment and multisensorial interfaces enable us to efficiently act and perceive at nanoscale. Advan...
Sylvain Marlière, Jean-Loup Florens, Floren...