Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
Interactive configuration guides a user searching through a large combinatorial space of solutions to a system of constraints. We investigate a class of very expressive underlying...
Erik Roland van der Meer, Andrzej Wasowski, Henrik...
Physical design environments are places that support people engaged in the spatial, physical, tangible act of creation. It is now possible to augment workspaces with an amazing ar...
Wendy Ju, Margot Brereton, Michael Haller, Amanda ...
We propose a framework for large scale learning and annotation of structured models. The system interleaves interactive labeling (where the current model is used to semiautomate t...