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TABLETOP
2007
IEEE
14 years 5 months ago
Affective Tabletop Game: A New Gaming Experience for Children
In this paper, we discuss various options for enhancing the gaming experience in augmented tabletop games. More specifically, we propose to incorporate psychophysiological measure...
Abdullah Al Mahmud, Omar Mubin, Johanna Renny Octa...
CHI
2006
ACM
14 years 11 months ago
Ethnography in the kindergarten: examining children's play experiences
This paper describes an ethnographic study completed within a kindergarten environment with the view of gaining insights into the development of new technology for young children....
Peta Wyeth
CHI
2009
ACM
14 years 11 months ago
Tangible message bubbles for children's communication and play
We introduce Tangible Message Bubbles, a new composition and communication tool that invites youngsters to express and record their everyday expressions, play with these original ...
Kimiko Ryokai, Hayes Raffle, Andy Brooks
CHI
2002
ACM
14 years 11 months ago
The impact of human-centered features on the usability of a programming system for children
HANDS is a new programming system for children that was designed for usability. This paper examines the effectiveness of three features of HANDS: queries, aggregate operations, an...
John F. Pane, Brad A. Myers
BCSHCI
2007
14 years 13 days ago
Design in evaluation: reflections on designing for children's technology
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
Emanuela Mazzone, Diana Yifan Xu, Janet C. Read