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CHI
2009
ACM
14 years 29 days ago
A sustainable identity: the creativity of an everyday designer
In this paper we explore sustainability in interaction design by reframing concepts of user identity and use in a domestic setting. Building on our own work on everyday design and...
Ron Wakkary, Karen Tanenbaum
CHI
1998
ACM
14 years 1 months ago
Exploring Browser Design Trade-Offs Using a Dynamical Model of Optimal Information Foraging
Designers and researchers of human-computer interaction need tools that permit the rapid exploration and management of hypotheses about complex interactions of designs, task condi...
Peter Pirolli
INTERACT
2003
13 years 11 months ago
Envisioning a Mobile Phone for 'All' Age
: This paper presents evidence from a survey that was carried out to investigate the age influence on the needs and preferences of mobile phone owners. The impact of mobile phone a...
Jarinee Chattratichart, Jacqueline Brodie
INTERACT
1997
13 years 11 months ago
What Happened to our Document in the Shared Workspace? The Need for Groupware Conventions
Conventions for conducting work with groupware are essential. They include rules for how the groupware functionality should be used for communication about work, for how data shoul...
Gloria Mark, Wolfgang Prinz
AAMAS
1998
Springer
13 years 9 months ago
Animate Characters
In order to come across as life-like or animate, characters must change their attitudes (‘evolve’) as a consequence of their affective interaction histories with other agents....
Barbara Hayes-Roth, Patrick Doyle