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CHI
2008
ACM
14 years 10 months ago
The new face of procedural content: a real world approach
This paper describes a project that uses real-world computer-troubleshooting scenarios to test and expand upon the latest research and technical knowledge in the area of procedura...
Axel Roesler, Connie Douglass-Olberg, David Brunet...
CHI
2007
ACM
14 years 10 months ago
Home networking and HCI: what hath god wrought?
For much of the industrialized world, network connectivity in the home is commonplace. Despite the large number of networked homes, even the most technically savvy people can have...
Erika Shehan, W. Keith Edwards
PERCOM
2007
ACM
14 years 9 months ago
Good Manners for Pervasive Computing--An Approach Based on the Ambient Calculus
When people interact, they follow distinct rules that coordinate the order of speech, who opens doors, whom and how to greet, and many things more. Such a social codex depends on ...
Gregor Schiele, Marcus Handte, Christian Becker
HICSS
2002
IEEE
73views Biometrics» more  HICSS 2002»
14 years 2 months ago
Informed Consent in the Mozilla Browser: Implementing Value Sensitive Design
This paper reports on one of the first efforts to apply Value-Sensitive Design (VSD) to a large-scale real-world software system. We sought to improve informed consent in Web-base...
Batya Friedman, Daniel C. Howe, Edward W. Felten
AGENTS
1997
Springer
14 years 1 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra