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» Interactive technologies for autism
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138
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OZCHI
2005
ACM
15 years 9 months ago
Emerging research methods for understanding mobile technology use
Mobile devices, applications and services have become integrated into people’s daily lives on a personal and professional level. Although traditional research methods are being ...
Penny Hagen, Toni Robertson, Melanie Kan, Kirsten ...
137
Voted
TABLETOP
2008
IEEE
15 years 10 months ago
From DigiQuilt to DigiTile: Adapting educational technology to a multi-touch table
To realize the potential of multi-touch tables, interaction designers need to create meaningful applications for them in real-world contexts. One convenient shortcut towards that ...
Jochen Rick, Yvonne Rogers
CHI
2003
ACM
15 years 9 months ago
Discovery point: enhancing the museum experience with technology
The Discovery Point prototype allows art museum visitors to hear stories about a work of art without burdening them with lengthy commentary. It is simple and compact; it has only ...
Marianne Berkovich, Jenna Date, Rachael Keeler, Ma...
119
Voted
OZCHI
2006
ACM
15 years 9 months ago
Design for inspiration: children, personal connections and educational technology
The project is working towards building an understanding of the personal interests and experiences of children with the aim of designing appropriate, usable and, most importantly,...
Peta Wyeth, Carla Diercke, Stephen Viller
95
Voted
CHI
2004
ACM
16 years 4 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk