As part of a larger team developing collaborations between computing and the arts, the co-authors created a general education undergraduate course, Tangible Interaction Design. We...
Interactive multimedia performances are rapidly gaining ground within performing arts communities nowadays, mainly due to breakthroughs in humancomputer interaction technologies, ...
In this paper, design and implementation issues of the real-time interactive multimedia distance learning system, which supports the W3C SMIL standard for presenting the real-time...
Computer and multimedia technology play an increasingly important role in education. However, current educational multimedia systems suffer from a major drawback that they don’t...
In this paper, we investigate how to use future interaction technologies to enhance learning technologies. We examine in detail how tracking the mouse pointer and observing the use...