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» Interactive textures as spatial user interfaces in X3D
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CHI
1997
ACM
14 years 3 days ago
Elastic Windows: Evaluation of Multi-Window Operations
Most windowing systems follow the independent overlapping windows approach, which emerged as an answer to the needs of the 1980s’ technology. Due to advances in computers and di...
Eser Kandogan, Ben Shneiderman
VISUALIZATION
2003
IEEE
14 years 1 months ago
Using Deformations for Browsing Volumetric Data
Many traditional techniques for “looking inside” volumetric data involve removing portions of the data, for example using various cutting tools, to reveal the interior. This a...
Michael J. McGuffin, Liviu Tancau, Ravin Balakrish...
CHI
2007
ACM
14 years 8 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
GRAPHITE
2004
ACM
14 years 1 months ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...
CHI
1996
ACM
14 years 2 days ago
Gratuitous Graphics? Putting Preferences in Perspective
Rapid growth in 3-D rendering technologies has deluged us with glitzy graphical representations. In what contexts do people find 3-D graphs of 2-D data both attractive and useful?...
Ellen Levy, Jeff Zacks, Barbara Tversky, Diane J. ...