Sciweavers

909 search results - page 143 / 182
» Interactive three-dimensional rendering on mobile computer d...
Sort
View
CHI
2009
ACM
14 years 9 months ago
A personalized walk through the museum: the CHIP interactive tour guide
More and more museums aim at enhancing their visitors' museum experiences in a personalized, intensive and engaging way inside the museum. The CHIP1 (Cultural Heritage Inform...
Ivo Roes, Natalia Stash, Yiwen Wang, Lora Aroyo
CHI
2008
ACM
14 years 9 months ago
Ubipay: conducting everyday payments with minimum user involvement
As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that...
Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroak...
CHI
2002
ACM
14 years 9 months ago
The sound of one hand: a wrist-mounted bio-acoustic fingertip gesture interface
Two hundred and fifty years ago the Japanese Zen master Hakuin asked the question, "What is the Sound of the Single Hand?" This koan has long served as an aid to meditat...
Brian Amento, William C. Hill, Loren G. Terveen
CODES
2006
IEEE
14 years 2 months ago
Methodology for attack on a Java-based PDA
Although mobile Java code is frequently executed on many wireless devices, the susceptibility to electromagnetic (EM) attacks is largely unknown. If analysis of EM waves emanating...
Catherine H. Gebotys, Brian A. White
ACMACE
2011
ACM
12 years 8 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...