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APGV
2006
ACM
144views Visualization» more  APGV 2006»
14 years 11 days ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
SI3D
1992
ACM
14 years 20 days ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
ISSADS
2005
Springer
14 years 2 months ago
Database System Architecture - A Walk Through Time: From Centralized Platform to Mobile Computing - Keynote Address
Classical distributed database systems monolithically offer distribution transparency and higher performance. This is made possible by making data available and closer to the appl...
Ali R. Hurson, Yu Jiao
CGF
2006
115views more  CGF 2006»
13 years 8 months ago
Reflected-Scene Impostors for Realistic Reflections at Interactive Rates
We present a technique for rendering reflections on complex reflectors at interactive rates based on approximating the geometry of the reflected scene with impostors. The reflecti...
Voicu Popescu, Chunhui Mei, Jordan Dauble, Elisha ...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
14 years 2 months ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....