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TOG
2002
118views more  TOG 2002»
13 years 8 months ago
Physically based modeling and animation of fire
We present a physically based method for modeling and animating fire. Our method is suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the burn...
Duc Quang Nguyen, Ronald Fedkiw, Henrik Wann Jense...
ICPR
2008
IEEE
14 years 3 months ago
Hybrid Layered Video Encoding for Mobile Internet-Based Computer Vision and Multimedia Applications
Mobile networked environments are typically resource constrained in terms of the available bandwidth and battery capacity on mobile devices. Realtime video applications entail the ...
Suchendra M. Bhandarkar, Siddhartha Chattopadhyay,...
VRCAI
2004
ACM
14 years 2 months ago
Graphical interaction devices for distributed virtual reality systems
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Marcelo de Paiva Guimarães, Bruno Barberi G...
ISMAR
2006
IEEE
14 years 2 months ago
Using aerial photographs for improved mobile AR annotation
We present a mobile augmented reality system for outdoor annotation of the real world. To reduce user burden, we use aerial photographs in addition to the wearable system’s usua...
Jason Wither, Stephen DiVerdi, Tobias Höllere...
CGF
2008
129views more  CGF 2008»
13 years 8 months ago
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
B. C. Budge, John C. Anderson, Kenneth I. Joy