The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
The general aim of the workshop is to explore the temporal aspects of work for Human-Computer Interaction (HCI). This position paper attempts to contribute to the exploration by p...
Peter J. Wild, Peter Johnson, Chris Roast, Mary Cz...
: The paper presents the architecture and implementation of the IRIS Design Support Environment (DSE). This environment supports designers to create inclusive Internet content and ...
John Darzentas, Argyris Arnellos, Jenny S. Darzent...
: If multiple evaluators analyse the outcomes of a single user test, the agreement between their lists of identified usability problems tends to be limited. This is called the ‘e...
Arnold P. O. S. Vermeeren, Ilse van Kesteren, Math...
: In human-computer interaction and computing, mobile phone usage is mostly addressed from a feature-driven perspective, i.e. which features do a certain user group use, and/or a u...