Sciweavers

1596 search results - page 145 / 320
» Interactive video actors
Sort
View
CHI
2011
ACM
14 years 9 months ago
Evaluating video visualizations of human behavior
Previously, we presented Viz-A-Vis, a VIsualiZation of Activity through computer VISion [17]. Viz-A-Vis visualizes behavior as aggregate motion over observation space. In this pap...
Mario Romero, Alice Vialard, John Peponis, John T....
AIED
2009
Springer
15 years 10 months ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
MM
2000
ACM
115views Multimedia» more  MM 2000»
15 years 10 months ago
Associating cooking video with related textbook
We have been handling video with supplementary documents, such as cooking programs, and are working on integration of such media. Through the integration, many applications will b...
Reiko Hamada, Ichiro Ide, Shuichi Sakai
CHI
1994
ACM
15 years 10 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
146
Voted
ICPR
2006
IEEE
16 years 7 months ago
Activity Discovery from Surveillance Videos
Multi-agent interactions often result in mutual occlusion sequences which constitute a visual signature for the event. We define six qualitative occlusion primitives based on the ...
Amitabha Mukerjee, K. S. Venkatesh, Pabitra Mitra,...