Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
For a number of years, dataflow concepts have provided designers of digital signal processing systems with environments capable of expressing high-level software architectures as ...
William Plishker, Nimish Sane, Shuvra S. Bhattacha...
In this paper, we examine the social roles of software tools in the English-language Wikipedia, specifically focusing on autonomous editing programs and assisted editing tools. Th...
The growing interest for the design and development of multi-agent systems has brought to the creation of a specific research area called Agent-Oriented Software Engineering (AOS...