A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Interactive navigation in image-based scenes requires random access to the compressed reference image data. When using state of the art block-based hybrid video coding techniques,...