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ICCHP
2010
Springer
15 years 3 months ago
A Model to Develop Videogames for Orientation and Mobility
Abstract. There is a real need to have systems for people with visual disabilities to be able to improve their orientation and mobility skills, and especially for children to be ab...
Jaime Sánchez, Luis Guerrero, Mauricio S&aa...
ESIAT
2009
IEEE
15 years 3 months ago
Analyzing and Designing of the Classroom Teaching System Based on the Network
The rapid development of the network technology greatly expands information communication between people and makes the network education become real. Network education has already ...
Delin Hou, Huosong Xia
DAC
2006
ACM
16 years 6 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
CVPR
2005
IEEE
16 years 7 months ago
A Dynamic Conditional Random Field Model for Object Segmentation in Image Sequences
This paper presents a dynamic conditional random field (DCRF) model to integrate contextual constraints for object segmentation in image sequences. Spatial and temporal dependenci...
Qiang Ji, Yang Wang 0002
ICIP
2003
IEEE
16 years 7 months ago
Context modeling and accessibility for 3D scalable compression
Highly scalable video compression based on invertible motion adaptive lifting transforms has emerged as a promising area in image processing research and an important component in...
Raymond Leung, David Taubman