When an occluding object, such as a person, stands between a projector and a display surface, a shadow results. We can compensate by positioning multiple projectors so they produc...
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
In this paper, a secure and adaptive multimedia transmission framework is proposed to maintain the quality of service (QoS) of the multimedia streams during the Denial-of-Service ...
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
This paper describes the design of an expressive tangible interface for cinema editing as a live performance. A short survey of live video practices is provided. The Live Cinema i...